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Points are counters to keep track of how well a player is doing. Points are received for certain activities or combinations of activities. Reaching a certain amount of points may give additional rewards, like more power, access to the next level, a badge, a virtual item and so on.

While points are an important counting element, players are not in the system for the points. Points are means to more intrinsic forms of rewards. Points may be motivating for some players.

Points have come under criticism for the abundant use in early gamification designs. Critics voice their concerns over a too simplistic and shallow meaning of points, badges, and leaderboards (PBL).

In systems where accuracy and quality of content is required to receive points, mathematical methods[1] can be used to measure the accuracy of the player.


SAP Community Network points


  1. Michael Li, The Mathematics of Gamification, Foursquare Blog, Jan. 3rd, 2014.