From Enterprise Gamification Wiki
Jump to: navigation, search

SAPS is an acronym that stands for Status, Access, Power, Stuff, a list of rewards to engage players.


Players interacting with a system and with each others can gather achievements. Achievements are honored by rewards and can take form as

  • Status - a position in relation to other players
  • Access - to information, people, objects ... that other players don't have or only few of them
  • Power - over other players, objects, information
  • Stuff - things that players get that only few others get or no others get

This concept was introduced by Gabe Zichermann[1].


  1. Zichermann G., Cunningham C., 2011 2011. Gamification by Design, O'Reilly